Intercultural Design: Projects and Final Outcomes

10/1/2023- 28/3/2023 / Week 1 - Week 8
Chuah Kwai Pin / 0348376
Intercultural Design / Bachelor of Design (Hons) in Creative Media / Taylor's University 
Projects and Final Outcomes


INSTRUCTIONS:


TASKS

Project 1: Proposal

For the first week, after forming our groups we started brainstorming ideas for what Japanese cultures we would like to focus on. During our group meeting, we laid out a lot of interesting ideas and then slowly streamlined into 3 ideas.

Fig. 1.1 Culture of interest in Japan

Fig. 1.2 Idea pairing

After we have split into pairs for the cultures that we are interested in, we began doing our research according to the design system that has been discussed during our first lecture. With that, we came up with our slides to showcase our ideas and findings for each of the cultures

Draft Proposal Slides:



After feedback session:

Based on the feedback given by our lecturer, we have decided to focus on our final idea which is the Japanese Calligraphy. During our group discussion, we were all cracking our heads to come up with fresh and new ideas of execution for this topic since it was still quite broad. In the end, we managed to come up with 3 possible executions that we all think would showcase the calligraphy aspect well.


Final Proposal Slides



Project 2: Data Collection

Before we arrived at Japan, we had a quick discussion on the places we want to visit in Japan to collect some data. Based on the previous feedback session, we were advised to focus more on visual observation as street interviews might be difficult for us to achieve. With that, we have decided to focus on gathering data for free-flow calligraphy that we can see on the streets, some interesting design elements that we can implement to our work and also visit a Japanese Calligraphy museum.

Some of the places we have visited include:

1) Sensoji Temple

On the second day of our trip, we visited Sensoji temple and walked through their famous street shops. Much to our surprise, there were a lot of calligraphy elements in the street signs, souvenirs and also on their food packagings.

Fig. 2.1 Sensoji Temple

Fig. 2.2 Data collected at Sensoji Temple

2) Marishiten Tokudaiji Temple

While we were on our way to the Taito City Calligraphy Museum, we saw this poster at the subway station and decided to drop by to see if we could collect any data from there. It was probably the greatest decision we have made that day, because the fortune slips that we have gotten that day had become our biggest inspiration in making our final product.

Fig. 2.3 Marishiten Tokudaiji Temple

Fig. 2.4 Data Collected at Marishiten Tokudaiji Temple

2) Taito City Calligraphy Museum

In the calligraphy museum, there was an entrance fee of 500 yen, and we were not allowed to take pictures and videos. Because of this, we had made the decision to split ourselves into 3 per group so that some of us can go into the museum to do some visual observations, while others try to read through their books available and collect data. 

Fig. 2.5 Taito City Calligraphy Museum


Data Collection Slides



Final Project: Outcome and A1 Poster

1) Planning 

Right after submitting our data collection slides, we then proceeded to have another group discussion to plan how our final product will look like and the materials we have to bring. We split ourselves into 3 again so that we can save time working simultaneously. Initially, we were worried about not having enough gacha balls, but in the end we had 4 big ones and 2 smaller ones. Hence, we have decided to use what we have and work around it.

Fig. 3.1 Planning stage

We also discussed on the auspicious symbols that are unique in Japan and looked for some visual inspirations and art styles that we think would fit our fortune slip covers.

Fig. 3.2 Inspiration board

2) Process

Since we were all unfamiliar with how to build the box, we decided to work on a smaller prototype first to be safe. Once we got the prototype down, our 3 members proceeded to make the final version with a lot more trial and errors and refining. In the end, it turned out really well and the gacha balls were able to come out smoothly.

Fig. 3.3 Measurements and Prototype

As for the outer sleeve designs, we have done some measurements with the gacha balls beforehand so that it will be more precise and accurate when we print it out. We had to make sure that the outer cover could fit in the gacha balls without it being bent or creased. Using the same template, the rest of us chose 2 symbols to work on and I went with Maneki Neko and Koi.

During the first cut and fold prototype, there were some changes to be made because the design was too close to the folding edge which leaves no space for margin. It was also quite difficult to fold and the crease marks were quite obvious because we were using a watercolour paper. In the end, we went back to Adobe Illustrator to adjust the sizing, and the final version came out just nice.

Fig. 3.4 Template Measurements and Design

When working on the inner fortune slips, we contemplated a lot on whether we should handwrite each of them. We even prepared the calligraphy brush and sumi ink and also tried it out ourselves. However, it was really time consuming especially because most of us are not used to holding and writing with a calligraphy brush.

Fig. 3.5 Calligraphy tryout

Hence, after much consideration, we decided to just use a font, convert it into shape and tweak the strokes so that it looks a lot like the Sosho calligraphy style.

Fig. 3.6 Fortune slip calligraphy & designs

After we were done with the fortune slip designs, we proceeded to refine our gacha box so that it looks more presentable. We decided to go with a clean white look and a strong red as an accent for the crank, which was a great decision because it reminds people of the Japan flag. We also wanted to include some calligraphy elements on the front of the box which says "Omikuji Gacha Box". Finally, we also designed an instruction paper with steps on how to use and also the different variations of omikuji that can be found in the gacha box.

Fig. 3.7 Final refining process

Draft A1 Poster


After feedback session

Changes to be made:
  • Make font size smaller
  • Showcase of outer sleeve designs and fortune slips should be bigger
  • Group members' name can be put in a line at the bottom of the poster

Final A1 Poster




FEEDBACK:

Week 2 (Idea proposal)
  • Scrape Kimono and Hashioki
  • As for the calligraphy, it is an interesting study. However, I disagree with your direction of execution. A more interesting study path is to have a comparative study of the calligraphy stroke to the current styles of Serif, Sans serif etc2. Expand on the idea then see what is the rationale and message you're trying to convey.

Week 4 (Proposal Slides)
  • Instead of focusing on sans serif and serif fonts for the calligraphy and seeing which is more suitable to apply for different design concepts, can try to look more into free-flow calligraphy because it is more interesting. From there, it can be applied into the post card template ideas that we have.

Week 6 (Data Collection)
  • Since we have brought back some physical artifacts that we are keen on taking inspiration from, we can just make our final product physical instead of making an app. Can consider ideas like gacha or any other physical structures that can produce the calligraphy slips

Week 8 (Final Presentation)
  • Can make improvements to the poster by showing more of the contents in the gacha box. The design of the outer sleeves and fortune slips should be bigger, font size can be smaller and group members' names can be just in one line at the bottom of the poster.


REFLECTION:

Fig. 4.1 Our work of art

It has been a really wonderful 8 weeks working with my team, and I am really proud and satisfied with how our work turned out. It was such a relief when all of the things we did went according to plan, and there were little to no friction during the process. We also enjoyed ourselves in the Japan trip and our data collection process was planned out well. Before we went to Japan, we had a different idea execution in mind, but after that impromptu visit to Marishiten Tokudaiji Temple, our project direction changed. I would say that it was a good change because the fortune slips were really a big part of our memory in Japan, and while working on our final product, we were genuinely able to enjoy ourselves because of how much it reminded us of our trip. 

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